(thanks to Alan Richey for the killer banner above)

Welcome to Untitled Gaming, repository for unfiltered, uncensored opinions on all things related to games, and best of it all, it comes from two adults that don't live in their mothers' basements. Additionally, we do not think it's the coolest thing in the world to scream racist and homophobic slurs, all in the name of drawing attention to our sad, little lives. We do other less obnoxious things to draw attention to our sad, little lives.

Oh, and we've been accused of podcasting from time to time. You can check out the most recent one just to the right of the blog.

We're here to have discussions, so please enjoy and engage us in the comments!

thanks to Laurance Honkoski for the book banner!

Blaine's Other Blogs

20100326

Warning: hot, sexy podcasting

So, we're back. And we recorded. And it's actually available NOW right here.

We talked about the Nintendo 3DS, God of War 3, Dragon Age Awakening, Metro 2033, Infinite Space, Mass Effect 2: Firewalker, Final Fantasy XIII, the Witcher 2, and much, much more. It's some seriously hot shit, and you NEED it NOW.

As always, let us know what you think, and we'll be back soon with more correct opinions.

-Blaine

Forthcoming Righteous Podcastness

Tonight, Tony & I will manning the mics in hopes to once again stimulate your mind's g-spot and make you think about games and life in ways that perhaps you haven't, and maybe, shouldn't.

We'll be talking about Dragon Age Awakening, God of War 3, Infinite Space, Metro 2033, Mass Effect 2: Firewalker, Final Fantasy XIII, the Nintendo 3DS, and anything else you demand. GET THOSE DEMANDS IN NOW!

Sorry about the lack of linkage, but I'm at work, so...long story.

We may try to sneak in some last minute PAX East stuff.

What else? What are we missing? Put it in the comments!

-Blaine

20100323

FINALLY! A podcast!

First, and most importantly, Tony & I will be recording again this weekend, talking about Dragon Age - Awakening, Mass Effect 2 - Firewalker, Resident Evil 5 - Lost in Nightmares & Desperate Escape, God of War 3, Perfect Dark, Final Fantasy XIII, and what the hell the Bioware countdown is all about.

Next, I finally got sick of trying to recompress the last podcast into something that would fit into Talkshoe's size limit, and just diced the fucker in two. It's not that their size limit is unreasonable, either, it's that we fucked up in not setting everything right on a fresh install of Audacity. Sorry. That won't happen this Friday.

Oh, and in case you forgot, our last podcast was all about Final Fantasy XIII, Heavy Rain, GDC, and some other random shit.

Anyway, you can grab part 1 here and part 2 here.

Let us know what ya think, and let us know what ya wanna hear about this Friday!

-Blaine

20100318

Star Wars: the Old Republic

Just wanted to share some stuff that has me grinning like an idiot in anticipation of the privilege to hand EA a monthly fee.

First, read the GamePro preview here.

Next, watch this awesome interview with Lead Writer Daniel Erickson.




Bad-ass interview, huh?

Also, don't forget 1UP's preview.

All this has me thinking about two things.

One, the more I read/watch about Star Wars: the Old Republic, the more it seems like an MMO that I would forget is an MMO. Thus, it would be an RPG in which I have the option to play with friends, and it would be an RPG that is ever-expanding. Yes, I think I like that idea.

The other think that I keep coming back to is when I'm going to fire up my Star Trek Online membership. Soon. I think I'm going to wait until both Dragon Age - Awakening & Final Fantasy XIII are wrapped up.

What about you? Are you excited for Star Wars: the Old Republic? Do you play MMOs? Why or why not?

Also, I am a HUGE Star Trek fan, and kind of dug the STO beta, but have delayed starting my monthly fees for STO. Should I start it at all?

-Blaine

20100317

Flavors of RPG

So, the podcast is still sitting here on my HDD. It's still too big to upload, because Monday & Tuesday merge into one hellish day each week because I have so much I have to get done those two days. Well, I am free on Tuesday nights, but I'm so wiped out and angry by that point that I'm sure as hell not 'working' on something.

No, instead, I went all kindsa foaming-mouth mad for the new Dragon Age expansion, Awakening. More on that in a minute.

I do love it, though. What I've noticed is that the more someone in a forum post hates it, the worse they spell, so I think the problem may be that there is in-game reading required, and the retards/teabaggers get all sortsa mad about this, and spam-post in forums. I wish forums had a spelling test before someone was allowed to post at that moment. NO. A spelling/grammar test, so that their bile became readable. YES.

Anyway, I was instructed to write about Final Fantasy XIII, and I shall now do so.

Had you broken into my house and listened to the podcast, you'd know that the first point that I made was actually about the soundtrack, which I acquired some time ago. It's composed, rather well, really, by Masashi Hamauzu, and ONLY by Hamauzu-san. This is a first for the numerical Final Fantasy games, since even Final Fantasy XII, which was composed Hitoshi Sakimoto, still featured a handful of tunes from Nobuo Uematsu, who, until Final Fantasy X, scored every bit of music to ever appear in a numerical Final Fantasy game.

The fact that Final Fantasy XIII featured NONE of the classic Final Fantasy tunes told me everything I needed to know about this game. This was a new beginning for the franchise. They were really and truly, finally, severing ties with the past and moving on. I wasn't thrilled about that, but given how much I've enjoyed the game so far, I've let it go.

This game is perfect for people who do normal things in the Meatspace, like raise children, go to work, enjoy other hobbies, go to work AND school, go to work AND school AND raise children, go to work AND school AND raise children AND bribe the wife for sex, watch Lost, etc.

The sections in between save points are short without being microscopic, and let someone like me just sit down and place through as many of these sections as I'd like. If I were retarded, I'd refer to them as 'bite-size.'

What I've done is actually use these points as an excuse to dive head-first into the menus and get my 'nerd' on.

When I first started playing game, I like, everyone else, immediately noticed how streamlined a lot of things were. The battles can run with minimal input from the player, the areas and story are on a rail, so I was worried that my favorite part of any RPG would be gone, but (phew) one can still spend hours in the menus just dicking around with the Crystarium, customizing Paradigms, tweaking weapons and accessories, and on and on.

I'll be straight with you, though. I have found the linearity a bit stifling when I play for more than 2-3 hours at a time, I despise half the characters, and I don't like it as much I like the most recent Bioware RPGs.

Lemme talk about the characters right quick, though. Okay, Sazh and Vanille, you're cool, so you can go. Oh, wait. Wait. Vanille, I'd like you to stop having orgasms every time you make a sound. It's REALLY annoying, okay? Thanks. Bye, now. Hope and Lightning, please cover yourselves in this gasoline and go stand on the edge of that cliff. Closer. A liiittle closer. Little closer. Okay. Now, please set yourselves on fire and then jump. Thanks!

That pretty much sums up my feelings on the characters.

By the way, I really want to strat a petition that bans English-dubbed female Japanese-originated characters from having orgasms every time they make a sound. You know what I'm talking about right? These gals make a waterfall of non-word sounds OVER AND OVER AND OVER AND OVER, but only in bad dubs, like this one. Know how I know it's a bad dub? The girls, with the notable exception of Lightning, who is too annoying to have a proper vagina, all act like they have vibrators in their panties every time they make a sound.

Whoah. Went on too long on that one.

Oh, and some people have had a real problem with the fact that one must read the Datalogs to have any clue as to what's going on in the game. I understand their position, and might feel the same way if I hadn't just gone and read the fucking Datalogs without having to be told to do so. Aside from the game telling me. And not spamming Twitter with all kinds of inane questions. Nope, I was that one smart American.

Anyway, it is an odd choice on the part of the developers to not provide an overt context for the events of the game, but it is all there. Also, if you hate reading, I have some Dragon Age 'fans' that you should meet...

As for the story itself, I'm intrigued. First of all, there's not a giant underwater thing that gently rocks boats instead of smashing them to pieces named Sin who is secretly the greatest Blitzball player ever and oh by the way Blitzball sucks ass and now that you mention it Final Fantasy X was pretty bad well except the battle system but the story and characters and dungeon design were so bad as to nearly be illegal in some countries.

Second, I'm not as into the story as I was in IV, VI, VII, IX, & XII, but it seems to be getting there. It just really hurts that (so far) two of the characters are so utterly detestable.

Oh, and for those who want to know, I'm currently towards the end of the animal sanctuary / bio-weapons development.

Also, some time, I want to elaborate on here about the discussion Laurance and I were having about the parallels between Final Fantasy XIII and Mass Effect 2, specifically pertaining to their mutual streamlining.

Now, I'm going to refuse to let myself play more Dragon Age - Awakening, and go play more Final Fantasy XIII and then maybe some Perfect Dark...

What about you? What do you think of Final Fantasy XIII? Or, why are you pigheadedly refusing to play it?

-Blaine

20100302

Next time, don't be so fucking eager.

Star stickers to anyone who can 'name that flick' in regards to my title.

It is an appropriate title, though, I assure you.

Here are all the games I've purchased in 2010.

Silent Hill: Shattered Memories, Mass Effect 2, Dragon Age: Origins - Return to Ostagar, Star Trek Online, STALKER: Call of Pripyat, BioShock 2, Ace Attorney Investigations: Miles Edgeworth, Aliens versus Predator, Heavy Rain, and MLB 10: the Show.

WOW.

I booted Silent Hill, only to never touch it again because of how shockingly ugly the game is. Really, though, that series has gone from the greatest interactive horror franchise ever to unintentionally funny in how fucking bad it is. I'll let you know if that changes.

I played through and enjoyed Mass Effect 2, even if it wasn't quite what I was looking for in the title.

The Dragon Age DLC was okay.

I haven't even activated Star Trek Online. I love Star Trek more than anyone I know, but the beta didn't leave me with a taste of Star Trek in my mouth. Lame.

I installed STALKER and played my usual 'make it run at all' meta-game that I play each time I install a STALKER game. I booted it, tweaked settings, looked around a little, then shut it down, since I haven't even finished Clear Sky yet.

I installed BioShock 2, and have played a fair amount of it, but it just hasn't grabbed me yet. I've played a fair amount of it, and it's...okay. The mutliplayer was a HUGE waste of money on the part of the publisher, BTW.

Ace Attorney Investigations: Miles Edgeworth is awesome. I'm taking my time playing it, savoring each scene. To be required to think instead of twitch in a game is absolutely sensational. You are an idiotic jackass if you're not playing this series.

Aliens vs. Predator was a mistake purchase on my part. It is gorgeous on PC, but just not very good, and way too hard.

I think I really, really like Heavy Rain. I'll let you know in the next few days.

MLB 10 feels good so far, but I still don't understand why they make the game SO FUCKING HARD. Madden is easy to play. MLB should be, also.

Oh, and Sony, please stop shipping broken DLC as a preorder bonus, as you have now in back-to-back weeks with Heavy Rain & MLB 10. NOT COOL. Also, by refusing to fix them, you look dishonest. Please get these working.

Also, next week, I'm starting on Final Fantasy XIII, and a week later, I'll be jumping back into Dragon Age w/ the Awakening expansion while also starting to get a taste of Metro 2033, and then I'm done buying games until June, when Alpha Protocol is finally releasing (believe it when I see it). I wish that 50-75% of my game purchases for 2010 hadn't come out in the first three months, but that's the way the industry let it fall.

Going forward, I'm considering unloading my entire Call of Duty set. I think I'm just done with the series. I dunno. MW2 was a letdown on a few fronts, and I just think that maybe I've gotten everything out of the series that I care to.

Also, I'll be wrapping up Heavy Rain before the weekend, while getting warmed up with MLB 10 while playing BioShock 2 here and there while still continuing the game I have fallen madly in love with, which is The Witcher! This is one of the best RPGs I've ever played, and if things continue as they have in the game, it's easily in my top 5 RPGs of all time.

So, yeah, as usual, my life is all about excess. GAH!

What about you? Has "Christmas 2" been crazy for you, as well?

-Blaine

20100301

Calm after the storm...

Now that Heavy Rain has been completed, it looks like I have a week before I start getting hit with the Final Fantasy, God of War, Dawn of War platter. To be honest I still don't know what to think of my experience playing through the game, made even harder to convey without spoiling anything. I will say this - I turned the difficulty to Easy around the doctor sequence. I wanted my choices to dictate the story, not a missed press of the X button.

If I am to look at Heavy Rain as a movie, I think it would not be believable at all, mainly due to how elaborate things are set up throughout the game. I did enjoy 'playing' through it, but the desire to play through again to see different paths just isn't there for me. I also think that the story, while having a few points that you can heavily influence, still is focused enough that I can easily imagine what would happen if I made X decision instead of Y.

Even though I am really not a fan of quicktime events, I would say that overall the game was a success. While it was cumbersome at points (sometimes on purpose, sometimes not) it was rarely a mystery as to what was needing to be done. It also refrained from the 'you missed one press and now you lose' for the most part, at least giving you 2-3 fails in a scene before you are screwed. I did get my slip for the free download of the first add-on story, so hopefully they keep building onto the foundation with some good additional content.