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Showing posts with label witcher. Show all posts
Showing posts with label witcher. Show all posts

20140130

2014: The 'MUST HAVE' games

So, here we are. We've culled through the games that are on my radar, but about which I have some concerns, the games that I've found enticing, about which I'm very curious, and am eager to see more before I buy, which brings us to today, in which we discuss the games that I WANT. NOW.

This is a shorter list than what I've previously presented in the past couple days. There are fewer questions here, a greater number of assumptions, and in all, a brief and definitive presentation of the future greatest games of 2014. If I'm wrong, then everything is terrible, and surviving this wretched winter is virtually all for naught.

Here we go. Buckle in.

The Elder Scrolls Online (PC)
This was a game that I initially disregarded, given my checkered and difficult past with the Elder Scrolls series, and Bethesda, in general. However, after having finally found that I was 'doing it wrong,' and coming to appreciate Bethesda's style, learning more about the game, and stuff that I can't discuss yet, I preordered the hell out this motherfucker last night. Imperial Edition, bitches.



This is difficult for me, since I'm trying to explain why I'm excited about this without disclosing details that are under NDA.

Let's do it like this. Everything I've seen in the publicly available videos and marketing materials tells me this is a true Elder Scrolls game. The difference between this and previous core Elder Scrolls games is that you can team up with your friends, and this thing looks huge. Since Daggerfall, we've been restricted to one huge area of Tamriel at a time, whereas this opens up several areas. I cannot wait to just explore and see what's out there.

I also like the setting, both in terms of time and story, as well, and the game just looks really, really nice. According to the publicly available videos and marketing materials.

If they have an open beta before release, I beg you to try it. If you're reading this, my assumption is that you have at least a modicum of sense, and will come around to my way of seeing things.

The last thing that makes me love this in advance is that it's subscription-based, which tells me that the quality of the game is something about which Zenimax cares. I'm done with F2P stuff, and have no interest in going back. I care more about substantial content releases than I do hats.

If they do drop the sub at some point, I'd like to see them adopt a model in which big chunks of content are purchased, a la Secret World, LotRO, or Guild Wars. I'd be good with that. F2P has all but chased me out of STO and SWTOR, and that was really disappointing. Both of those games had endless potential that was curbed sharply by the decision to add an F2P model.

In any case, five days before 4/4 can't some soon enough!

Pillars of Eternity (PC)
This was the first project I ever backed on Kickstarter. When I saw it was Obsidian getting back to their roots, I literally dropped what I was doing and backed it. And then drove my coworkers nuts with tales of Baldur's Gate, Icewind Dale, and Planescape: Torment while we were out to lunch, as those are the games being invoked in the design choices of this game (moreso the first two, while the further-away Torment: Tides of Numenera leans more on the, you guessed it, Torment design. That games look amazing, as well.)



I'm fascinated to see what the grand old style of PC RPG looks like today, how it plays, and how they've meshed that with today's modern RPG sensibilities.

What caught my attention the most was that it was a chance for Obsidian to operate without the meddling of a publisher, which seems to have hindered them in the past. Both KotOR2 and Alpha Protocol appeared to suffer from 'must meet release' date mentalities from their respective publishers. I'm excited to see these guys put their game where their mouth is, and I have a lot of confidence they can do it.

The Witcher 3: The Wild Hunt (PC)
It took a couple years for Geralt and I to come to terms with each other, but once we did, it was a partnership that I came to treasure, above all perhaps all other user-avatar relationships that I have.

The Witcher series speaks to me on a level that makes wonder why other development studios don't approach the concept of 'mature' storytelling the way this does. Everything in the Witcher games is there to serve the story and the experience. Nothing in these games cries out for controversy or attention. Rather, it's all components of a whole and complete storytelling experience. And, lemme tell ya, there's a lot of very 'adult' content, some of it rather gratuitous, but it all informs the tone and style of the storytelling.

Once I finally 'got' the first game, understood it, I was off to the races and plowed through every bit of content I could get my hands on. Once I was done, I dove into the mods, played those, loved them, and then felt a wave of depression come over me as I realized that The Witcher 2 was still a ways off.

Then, one glorious day, The Witcher 2 came out, and my video card howled in pain as I cried out in ecstasy. I consumed The Witcher 2 like a delicious Imo's Pizza, and then ... it was over. I wanted to fall to my knees and cry out, but I have hardwood floors, and I'm a bit heavyset, so that would've really fucking hurt. Instead, I turned my gaze back to my old BioWare games, and played some of that, but nothing could quite fill the void that had been left by completing all available Witcher content.

As each of the books has been slowly translated and released on Nook, they've brought a brief and all too-fleeting salve to my grievous wound, but nothing will compare to that moment when I'm back in Geralt's rough embrace.



That moment cannot come soon enough, but I've been assured that it will come this year. I'm already scoping out video cards.

Dragon Age: Inquisition (PC)
Before I talk about the game about which I'm the most excited for 2014, let's you and me get a few things straight right quick.

01. It has become fashionable to beat on BioWare. Yes, I've heard. I don't give a fuck. Do I think they've made some imperfect decisions in every one of their games? Oh, hell yes. Consider this, though. Is it possible that the quality of their games is so high that when they do make a decision most people don't like, it's all the more highlighted by the fact that everything else about the experience is orgasmically wonderful? All signs point to yes for me.

02. The Mass Effect 3 ending. Yes, it was shit. Up to that point, I was considering that I'd been playing what was arguably the best game I've ever played, and then that turd of an ending happened. The reaction from the community is what is typical when you have a large bag occupied with numerous smaller internet-infesting shitbags, and the whole thing got blown way out of proportion. Was the 'Director's Cut' (or whatever it was called) ending improve things? Yes. Was it made perfect by this patch? No. And that's okay. If BioWare stands by their artistic vision, even if I think the whole thing happened because they ran out of time to address the insane number of variables that could make up that ending, I'm okay with it. No one I care about in real life died, I still have a job, I still have a house, and it's time to move on.

03. It became especially fashionable to declare Dragon Age II as the worst game ever. This was a curious one. I really enjoyed it (on PC. I don't know why one would play this series on a console.) Was it as good as Dragon Age: Origins? Not even close. However, it was still a deeply enjoyable game that contributed a lot to the lore and larger story of the Dragon Age franchise. The majority of the core mechanics were still in place (for PC players), and the ridiculous reuse of assets and environments became a rallying cry for shitbags the world over. Morons. Do I hope for an experience that harkens back to DAO more than DA2? Yes. Do I also want new features? Yes. Do I still replay DA2 from time to time and enjoy the hell out of it? Yes.

All these gripes about your gripes lead me to believe that there's a lot of myopia when it comes to the average internet shitbag and their perspective on 'good' games. If a game lacks something that its excellent predecessor has, it must now, according to the average shitbag, be the worst game ever. What an odd and sad little world you've carved out for yourself.

Being a fan of the Dragon Age games, as well as the novels and comics, the Dragon Age universe is one with which I connect on a very deep level. There's something about the series that captures the same essence of 'I can't wait to see what happens next' that only KotOR has every captured for me.

From the storytelling to the combat, Dragon Age is my favorite game series ever, and everything I've seen about Inquisition has me ready to burst with excitement.

I'm keenly interested in the features that are new to the series, such as the more 'open world' structure, and the establishing of the Keep and what seem to be something like control points on the world map, that open up new areas for the user to explore.



My one potential disappointment is that PC players may not be able to directly import their save files, and may instead have to use the online system to 'create' an imported save. If that's true, that is a huge bummer, but one that I can easily overcome.

In all, DAI might be that game that I sheepishly take a day off work for, the day after it comes out (PC players, of any new release, always need to take the day after off, to get all the launch bugs and DRM worked out before they can play the best available version of the game.)

In closing ...
This is certainly shaping up to the best year ever in RPGs, and even if it was just the four games I talked about today, I would still have concerns about how I'm going to squeeze it all in, while still maintain that work-family-life balance.

And, hey, if I need to let it seep into next year, that's fine. Or not. Next year will have Mass Effect 4, Tides of Numenera, whatever the new Bethesda release is, and more and more and more.

Either way, too many good RPGs is a good problem to have. I look forward to having the best backlog ever.

What about you? What are you must-have games for 2014? Any thoughts on these? Lemme know!

As always, thanks for reading!

-Blaine

20140127

Those Other 2014 RPGs and the Time I Don't Have to Play Them

I've been avoiding doing individual posts about the remaining RPGs of 2014 about which I'm excited because, frankly, I hate writing previews, especially when there are so many skilled and paid writers out there already doing exactly that.

Instead, I think I'll just dump them all here, tell ya a bit about why I'm excited for it, and let you take it from there. It's not a matter of sheer laziness. Rather, I already won't have time to play all these games, especially with the backlog I have.

Consider this. I got no time with Morrowind this weekend because I was attending a wedding this weekend in my wife's hometown, and the setup there, from a gamer perspective, is much like camping, but indoors. The internet is something that is referenced in everyday conversation, but in a longing and 'someday' manner. My cell phones search frantically for signal when I attempt to tether either the Alienware or Surface, and on occasion, I can find that one perfect spot in my in-laws' house, as if the Maker himself is beaming down a beautiful one-bar LTE signal, just for me.



This is also assuming that I can resolve some of the power issues I run into up there, but enough of this.

The point is, I've lost a weekend of Morrowind play time, one weekend out of 52 this year, and that is a staggering loss, when considering that I'd like to play the following this year:
That's a lotta big-ass RPGs. Oh, and as I've mentioned before, I'm employed full-time, married, and have children. Yeah.

I've not had a list like this in years. Not even close. If anything, my list of annual game purchases has been diminishing year after year, and then bam, 2014 hits, and I feel like I'm back to being a fresh college grad with a bachelor pad, old Final Fantasy preorder posters, and furniture that's been acquired via dumpster-diving. All I need now is a case of Icehouse and some Doritos, and I'd be 'back in the day.' I don't see my wife or employer going for that any time soon.

So, what's a grown-up RPG fan to do?



Maybe we can break these down into three categories, 'Maybe,' 'Curious,' and 'MUST HAVE.'

I'd like to be able to play new games this year, but intersperse my continued play-through of Elder Scrolls 3-5. I know. I know. One could fill a year with just those three Elder Scrolls games, but I'm an ambitious fellow.

So, this week, I think I'll break them down into each category. Tuesday, we'll talk the 'maybe' games, Wednesday, the 'curious' games, and then, Thursday, we'll talk the 'MUST HAVE' games.

What about you? What am I leaving off that should be on here? What games are in those three groups for you? How would you break these games down into those groups? Leave your comments below!

No matter what I do, it's going to be a great year for RPGs, maybe the best we've ever seen. Lots of variety, and a strong blend of both quality AND quantity.

Thanks for reading.

-Blaine

20100615

Blaine's 6/14 impressions

First off, props to me. I went through nearly 11 hours of E3 coverage today AND worked a full day AND took care of a sick wife AND played with my son AND handled the letdown of the Microsoft presser like a man.

Tony, in the prior post, correctly conveyed the MS presser was essentially a turd, though he is excited about the ESPN thing because he is Costanza-like in his thriftiness. The Kinect Star Wars footage looks neat, but also reaks of vaporware.

I thought Gears 3 looked fantastic, as expected. Fable 3, like its two predescesors, never shows well, but will be a solid game.

I kept waiting for that annual Xbox surprise, and it ... never ... came. They poured all their effort into Kinect, which seems like a neato device with no actual games. Bad choice. This is now the year the 360 cedes this console generation to Sony.

EA, on the other hand, had their shit together. They swooped in, showed 5-6 solid titles with some random crap thrown in, showed signs of some kind of irritation with Microsoft & much love for Sony, then closed with a bang. Need For Speed, Dead Space 2, Medal of Honor, Madden, & Star Wars: the Old Republic all looked very promising. Nicely done.

Oh, and before I forget, it was GREAT to see the Witcher 2 show a quick demo on G4TV. It looks VERY dated visually, but the party interaction, dialogue, and combat all look fantastic.

The Ubi show was one I could've skipped, but still see every year. I don't know why. The laser tag was kinda neat.

In closing, my biggest shock was how little Microsoft seemed to care. They have a very comfortable approach at E3 now, and with Peter Moore gone as long as he's been, they seem to go through the motions with the actual games, and then let Kudo lose all the street cred for them. Good thing all the press members received free 360 slims this year, or someone other than Morgan Webb might actually call them out.

I am very, very curious to see how Nintendo and Sony respond to Microsoft's newfound indifference to gaming tomorrow.

-Blaine

20100326

Warning: hot, sexy podcasting

So, we're back. And we recorded. And it's actually available NOW right here.

We talked about the Nintendo 3DS, God of War 3, Dragon Age Awakening, Metro 2033, Infinite Space, Mass Effect 2: Firewalker, Final Fantasy XIII, the Witcher 2, and much, much more. It's some seriously hot shit, and you NEED it NOW.

As always, let us know what you think, and we'll be back soon with more correct opinions.

-Blaine

20091226

Tonight! Tonight!

Okay. It's here! The first of the 'end of the decade' podcasts! Tonight, we'll be talking quite a bit our favorite games of this year, and #10-6 of our 'best of the decade,' as well as some games that didn't quite make the cut.

We need your help, though! What was your favorite game of 2009 and your favorite new release from between 2000-2009? Drop it in the comments, along with some quick thoughts on the games, and we'll read the best ones on the air!

Thanks!

-Blaine

Also, be sure to read our posts about games that didn't quite make the cut, but still get some love.

Forza (series)
Shadow of Destiny
Trackmania
The Witcher
Burnout Paradise
Plus, our extra special Christmas post

20091223

The Witcher

The Witcher is a game that I wish I had played from the outset. I remember listening to the single greatest podcast ever, CGW/GFW Radio, and Jeff Green talked a bit about playing the game, and his impressions instantly made my gamer antennae start to go spastic. A PC RPG that treated the gamer like an...gasp...adult? NO WAY!

Want to know why I shied away from the the Witcher for so long? It's the dumbest fucking reason. It's the same reason that I have such a hard time playing Neverwinter Nights.

You play as a single character. That's it. That's the secret reason I wouldn't play it. I tend to have a MUCH harder time getting into RPGs that feature only a main character. Matter of fact, one of the reasons I'm still a little put off by Jade Empire is that you can only have two characters in the party at a time. For some reason, I gotta have at least three.

Until now. The Witcher has changed much of my perception of what an RPG needs to be. Not only is it a one-character RPG, it's fucking brilliant. It took quite a bit of tweaking to get the control to something manageable, plus I ended up setting it to its native Polish language w/ English subtitles after a while (most of the performances NOW are pretty good, but some of the minor NPCs are terrible in their English-language performance.)

Anyway, it's a fairly different beast from both Bioware RPGs and JRPGs. There is much more choice in the dialogue than in JRPGs, but not nearly as extreme an amount as a standard Bioware RPG. Also, the actual live inputs during combat are sort of like Fable II, but the strategy is much more like Dragon Age (pause, think, tweak, play), and the different stances and weapons and such are more like...hmm...ya know, I'm not sure. This is a really unique experience.

The decision-making in the game is much, much more subtle than in anything else I've played. The decision-making is more akin to real life, in that much of it is reliant on 'going here or going there,' or a simple 'yes or no' in conversation. There are situations where I've accidentally insulted the hell out of characters and they have literally told me to 'fuck off.' The paths you choose in the game seem quite a bit more organic, if fewer, than in other branching RPGs.

Also, this game's main character is pretty well-defined, and a lot of the time you are more steering him than totally controlling him. He'll say shit without any input from you that might surprise you, which can be off-putting, if you are only able to play western RPGs. If you are not a worthless, close-minded fanboy jackass, then you'll come to really enjoy this, as I have. I found it refreshing to have an RPG in which I am tweaking the story, rather than dominating every part of it. I forgot how much I like variety in my RPGs.

This wouldn't be possible if the story weren't really, really interesting, and the world deep as hell. The characters are very fleshed out, with their own personalities and agendas, and act like it, even the main character.

The main dude, Geralt, is very cool. While his story and personality are pretty much set, who he is as a playable character is deeply customizable. How he develops when he levels is entirely up to you. You can allocate XP to different types of combat proficiency, different aspects of combat, magic, alchemy, etc. My dude is very much a fighting alchemist, which is pretty rad. I've made decisions in his leveling that have drastically altered the way that my Geralt interacts with the world around him. If you are smart enough to play this, you'll see.

Interestingly, I keep wanting to refer to Geralt as 'Kaim.' I couldn't figure out why that was, but today, it dawned on me that the two are very, very similar characters. If your taste is not absurdly bad, and you've at least played and loved Lost Odyssey, you'll see what I'm saying when you play the Witcher.

So, why am I going on and on like this?

Well, I've only recently discovered the Witcher, thanks to Tony, and our 'best of' list for the decade is going to be inaccurate because this isn't going to be on it, since neither of us have played through it. I've only played a few hours, but this game, because of its distinct nature, and super-compelling nature, should be on that list.

Granted, there's a lot of shit that should be on that list that's not going to be, like Ace Attorney: Phoenix Wright, Indigo Prophecy, Silent Hill 2: Restless Dreams, Disgaea: Afternoon of Darkness, Uncharted: Drake's Fortune, and many others, but we can only have 10 games, and while Tony's taste in games is mostly correct, he is misguided in several beliefs.

Thank you for your attention. Now please respond with something intelligent. You have until this weekend, when we decide, live on the podcast, what the best games of the decade for all of (American) humanity, to either correct us, or continue your silent torment, playing the wrong damn games.

Word.

-Blaine